понедельник, 17 марта 2008 г.

Good versus evil in high fantasy

Good versus evil in high fantasy
Good versus evil is a common concept in high fantasy, and the character of evil is often an important concept in a work of high fantasy, as in The Lord of the Rings. Indeed, the importance of the concepts of good and evil can be regarded as distinguishing mark between high fantasy and sword and sorcery. In many works of high fantasy, this conflict marks a deep concern with moral issues; in other works, the conflict is a power struggle, with, for instance, wizards behaving irresponsibly whether they are "good" or "evil".

Saga or series

Role-playing campaign settings like Greyhawk by Gary Gygax and Dragonlance[8] by Tracy Hickman and Margaret Weis are a common basis for many fantasy books and many other authors continue to contribute to the settings.

From Tolkien to the modern day, authors in this genre tend to create their own worlds where they set multi-tiered narratives such as the Belgariad, Malloreon and Memory, Sorrow, and Thorn. Other authors such as Stephen R. Donaldson, Robert Jordan, R. Scott Bakker, Steven Erikson, Raymond E. Feist, David Eddings, L. E. Modesitt, Jr., Terry Goodkind and Paul Edwin Zimmer write extended stories over several volumes relating with the same character threads.

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